
Got mobile? Your customers do. An increasing number of consumers tap into their mobile phones to do everything from surf the web to pay for transactions. In fact, experts predicted that shoppers would enjoy Thanksgiving Day dinner—and then proceed directly to the couch with their smartphone or tablet to shop early Black Friday deals. The juicy new term for this mode of shopping is couch commerce.
But whether consumers are buying on mobile while lounging in front of the game or they’re buying through their tablet over lunch break, the fact is that digital merchants need to start making it as easy as possible for customers to complete these transactions. Here are a few stats to jumpstart your journey into the world of m-commerce:
When it’s time for your digital business to boost mobile shopping conversion, contact ILD Teleservices. From ILD Mobile to ILD Bill to Phone, our billing solutions provide your market with a friction-free checkout experience. Find out what our alternative payment methods will do for your bottom line.
Who would pay for a non-existent item? Quite a few of us, actually; in fact, U.S. virtual goods revenue on Facebook alone is expected to grow 32% to $1.65 billion in 2012, says a report from Inside Network, and shared on GamesBeat.
What are virtual goods? If you’re not the gaming type, a virtual good is simply a non-physical object purchased and used within an online game or online community. Zynga’s FarmVille, which is one of the most well-known purveyors of virtual goods, allows players to buy virtual tractors or animals for use in their farming simulation game. Consumers use these goods within a game or community to share, socialize, decorate, and give as gifts. However, in one of the most befuddling transactions, a man paid $330,000 in real money for a virtual space station on Entropia Universe.
Here are a few more examples of platforms that use virtual goods:
Businesses use virtual goods to monetize and increase a consumer’s lifetime value. But they don’t just benefit businesses. Earlier this year, Sony Online Entertainment created virtual items, like cherry blossoms, which players could purchase to support the victims of the Japanese earthquake and tsunami.
How can you make virtual goods work within your gamification strategy? Amy Kim, CEO of game designer ShuffleBrain, recommends these 5 steps in Virtual Goods: Why & How They Work:
Be sure to check out Amy’s full Slideshare presentation for all the details.
If gamification is going to be in your game plan, do your homework. Get started with these blog entries from ILD: 5 Things to Do Before You Try Business Gamification and What is Gamification for Business? A Beginner’s Guide.
To learn more about using LEC (phone) billing to allow consumers to safely and conveniently buy virtual goods within your online game or community, contact ILD Teleservices.

You see consumers latching onto the gamification craze, whether they’re having fun in GagaVille or comparing running stats on Nike+–so how do you take advantage of this exciting new way to engage audiences and nurture long-term relationships? Here are five steps to get you started:
For more info, check out What is Gamification for Business? A Beginner’s Guide.
When it’s time to integrate payments into your gamification strategy, contact ILD Teleservices to learn how our LEC billing system, Bill to Phone, will make transactions seamless and safe.
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